#include "colors.inc"camera{ location <-3,8,-10> look_at<0,0,0>}light_source{ <0,10,-10> color White }
plane{y, 0 pigment{color White}}
sphere{<0,0,0>,3 pigment{color White} translate<0,3,0>}
camera{ location <-3,4,-10> look_at<0,5,0>}
sphere{<0,0,0>,1.9 pigment{color White} translate<0,7,0>}
sphere{<0,0,0>,1.2 pigment{color White} translate<0,9.6,0>}
background{color<0.2,0.2,0.3>}
#include "colors.inc"camera{ location <-3,8,-10> look_at<0,7,0>}light_source{ <0,10,-10> color White } plane{y, 0 pigment{color White}} background{color<0.2,0.2,0.3>} //cialo balwanasphere{<0,0,0>,3 pigment{color White} translate<0,3,0>} sphere{<0,0,0>,2.1 pigment{color White} translate<0,7,0>}sphere{<0,0,0>,1.4 pigment{color White} translate<0,9.8,0>} //guziki sphere{<0,0,0>,0.16 pigment{color Black} translate<0,4.5,-2.7>}
sphere{<0,0,0>,0.16 pigment{color Black} translate<0,4.5,-2.7>} sphere{<0,0,0>,0.16 pigment{color Black} translate<0,5.4,-2>}sphere{<0,0,0>,0.16 pigment{color Black} translate<0,6.4,-2.1>}sphere{<0,0,0>,0.16 pigment{color Black} translate<0,7.3,-2.2>}
sphere{<0,0,0>,0.12 pigment{color Black} translate<-0.5,9.9,-1.3>} //prawe okosphere{<0,0,0>,0.12 pigment{color Black} translate<0.5,9.9,-1.3>} //lewe okosphere{<0,0,0>,0.12 pigment{color Black} translate<0.5,9.3,-1.2>}sphere{<0,0,0>,0.12 pigment{color Black} translate<0.3,9.1,-1.2>}sphere{<0,0,0>,0.12 pigment{color Black} translate<0.05,9,-1.2>}sphere{<0,0,0>,0.12 pigment{color Black} translate<-0.2,9,-1.2>}sphere{<0,0,0>,0.12 pigment{color Black} translate<-0.45,9.1,-1.2>}sphere{<0,0,0>,0.12 pigment{color Black} translate<-0.6,9.2,-1.2>}
cone{<0,0,0>,0.5,<0,0,-2>,0 pigment{color Orange}}
translate<0,9.4,-1.3>
cone{<0,0,0>,0.1,<0,0,-1>,0 pigment{color Orange} translate<0,9.6,-1.3>}
cylinder{<0,0,0><0,0.05,0>,1.7 pigment{color Black} translate<0,10.9,0>}cylinder{<0,0,0><0,1,0>,0.8 pigment{color Black} translate<0,10.7,0>}cylinder{<0,0,0><0,0.3,0>,0.9 pigment{color Red} translate<0,10.9,0>}
cylinder{<0,0,0>,<2,5.6,0>,0.09 pigment{color Brown} translate<1.5,4,0>}
difference{ sphere{<0,0,0>,0.3 pigment{color Brown} translate<3.57,9.7,0>} cylinder{<0,0,0><0.5,1,0>,0.5 translate<3.5,9.7,0>}}
cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.57,9.7,0>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.4,9.7,0>}cylinder{<0,0,0>,<0.3,0.7,0>0.01 pigment{color Black} translate<3.3,9.7,0>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.7,9.7,0>}cylinder{<0,0,0>,<0.3,0.7,0>0.01 pigment{color Black} translate<3.4,9.7,0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.3,9.7,0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.7,9.6,0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.01 pigment{color Black} translate<3.4,9.73,-0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.3,9.73,-0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.01 pigment{color Black} translate<3.7,9.6,-0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.4,9.63,-0.2>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.7,9.6,-0.2>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.4,9.6,0.2>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.7,9.5,0.2>}
#include "colors.inc"//camera{ location <-3,8,-10> look_at<0,7,0>} //od przodu//camera{ location <4,8,-10> look_at<0,7,0>} //od boku //camera{ location <4,18,2> look_at<0,7,0>} //od gorycamera{ location <5,8,-10> look_at<0,7,0>} light_source{ <0,10,-10> color White } plane{y, 0 pigment{color White}} background{color<0.2,0.2,0.3>} //cialo balwanasphere{<0,0,0>,3 pigment{color White} translate<0,3,0>} sphere{<0,0,0>,2.1 pigment{color White} translate<0,7,0>}sphere{<0,0,0>,1.4 pigment{color White} translate<0,9.8,0>} //guziki sphere{<0,0,0>,0.16 pigment{color Black} translate<0,4.5,-2.7>} sphere{<0,0,0>,0.16 pigment{color Black} translate<0,5.4,-2>}sphere{<0,0,0>,0.16 pigment{color Black} translate<0,6.4,-2.1>}sphere{<0,0,0>,0.16 pigment{color Black} translate<0,7.3,-2.2>}//twarzsphere{<0,0,0>,0.12 pigment{color Black} translate<-0.5,9.9,-1.3>} //prawe okosphere{<0,0,0>,0.12 pigment{color Black} translate<0.5,9.9,-1.3>} //lewe okosphere{<0,0,0>,0.12 pigment{color Black} translate<0.5,9.3,-1.2>}sphere{<0,0,0>,0.12 pigment{color Black} translate<0.3,9.1,-1.2>}sphere{<0,0,0>,0.12 pigment{color Black} translate<0.05,9,-1.2>}sphere{<0,0,0>,0.12 pigment{color Black} translate<-0.2,9,-1.2>}sphere{<0,0,0>,0.12 pigment{color Black} translate<-0.45,9.1,-1.2>}sphere{<0,0,0>,0.12 pigment{color Black} translate<-0.6,9.2,-1.2>} cone{<0,0,0>,0.1,<0,0,-1>,0 pigment{color Orange} translate<0,9.6,-1.3>}//nos - marchewka //kapeluszcylinder{<0,0,0><0,0.05,0>,1.7 pigment{color Black} translate<0,10.9,0>}cylinder{<0,0,0><0,1,0>,0.8 pigment{color Black} translate<0,10.7,0>}cylinder{<0,0,0><0,0.3,0>,0.9 pigment{color Red} translate<0,10.9,0>}//miotlacylinder{<0,0,0>,<2,5.6,0>,0.09 pigment{color Brown} translate<1.5,4,0>} difference{ sphere{<0,0,0>,0.3 pigment{color Brown} translate<3.57,9.7,0>} cylinder{<0,0,0><0.5,1,0>,0.5 translate<3.5,9.7,0>}}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.57,9.7,0>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.4,9.7,0>}cylinder{<0,0,0>,<0.3,0.7,0>0.01 pigment{color Black} translate<3.3,9.7,0>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.7,9.7,0>}cylinder{<0,0,0>,<0.3,0.7,0>0.01 pigment{color Black} translate<3.4,9.7,0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.3,9.7,0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.7,9.6,0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.01 pigment{color Black} translate<3.4,9.73,-0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.3,9.73,-0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.01 pigment{color Black} translate<3.7,9.6,-0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.4,9.63,-0.2>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.7,9.6,-0.2>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.4,9.6,0.2>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.7,9.5,0.2>}
#include "textures.inc"
cylinder{<0,0,0>,<2,5.6,0>,0.09 texture{ Rosewood } translate<1.5,4,0>}
sphere{<0,0,0>,3 pigment{image_map{png "snow.png"}} translate<0,3,0>}
plane{y, 0 pigment{image_map{png "snow3.png"}}}
#include "colors.inc" #include "textures.inc"camera{ location <-4,4,-10> look_at<0,7,0>} //finalna light_source{ <-10,20,-40> color White } plane{y, 0 pigment{image_map{png "snow3.png"}}} background{color<0.2,0.2,0.3>} //cialo balwana sphere{<0,0,0>,3 pigment{image_map{png "snow.png"}} translate<0,3,0>} //pigment{color White}sphere{<0,0,0>,2.1 pigment{image_map{png "snow.png"}} translate<0,7,0>}sphere{<0,0,0>,1.4 pigment{image_map{png "snow.png"}} translate<0,9.8,0>} //guziki sphere{<0,0,0>,0.16 pigment{color Black} translate<0,4.5,-2.7>} sphere{<0,0,0>,0.16 pigment{color Black} translate<0,5.4,-2>}sphere{<0,0,0>,0.16 pigment{color Black} translate<0,6.4,-2.1>}sphere{<0,0,0>,0.16 pigment{color Black} translate<0,7.3,-2.2>}//twarzsphere{<0,0,0>,0.12 pigment{color Black} translate<-0.5,9.9,-1.3>} //prawe oko sphere{<0,0,0>,0.12 pigment{color Black} translate<0.5,9.9,-1.3>} //lewe okosphere{<0,0,0>,0.12 pigment{color Black} translate<0.5,9.3,-1.2>}sphere{<0,0,0>,0.12 pigment{color Black} translate<0.3,9.1,-1.2>}sphere{<0,0,0>,0.12 pigment{color Black} translate<0.05,9,-1.2>}sphere{<0,0,0>,0.12 pigment{color Black} translate<-0.2,9,-1.2>}sphere{<0,0,0>,0.12 pigment{color Black} translate<-0.45,9.1,-1.2>}sphere{<0,0,0>,0.12 pigment{color Black} translate<-0.6,9.2,-1.2>} cone{<0,0,0>,0.1,<0,0,-1>,0 pigment{color Orange} translate<0,9.6,-1.3>}//nos - marchewka //kapeluszcylinder{<0,0,0><0,0.05,0>,1.7 pigment{color Black} translate<0,10.9,0>}cylinder{<0,0,0><0,1,0>,0.8 pigment{color Black} translate<0,10.7,0>}cylinder{<0,0,0><0,0.3,0>,0.9 pigment{color Red} translate<0,10.9,0>}//miotlacylinder{<0,0,0>,<2,5.6,0>,0.09 texture{ Rosewood } translate<1.5,4,0>}difference{ sphere{<0,0,0>,0.3 texture{ Rosewood } translate<3.57,9.7,0>} cylinder{<0,0,0><0.5,1,0>,0.5 translate<3.5,9.7,0>}}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.57,9.7,0>} cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.4,9.7,0>}cylinder{<0,0,0>,<0.3,0.7,0>0.01 pigment{color Black} translate<3.3,9.7,0>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.7,9.7,0>}cylinder{<0,0,0>,<0.3,0.7,0>0.01 pigment{color Black} translate<3.4,9.7,0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.3,9.7,0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.7,9.6,0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.01 pigment{color Black} translate<3.4,9.73,-0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.3,9.73,-0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.01 pigment{color Black} translate<3.7,9.6,-0.1>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.4,9.63,-0.2>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.7,9.6,-0.2>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.4,9.6,0.2>}cylinder{<0,0,0>,<0.3,0.7,0>0.02 pigment{color Black} translate<3.7,9.5,0.2>}
#include "colors.inc" #include "textures.inc"camera{ location <0,4,-10> look_at<0,2,0>}light_source{ <-10,20,-40> color White } plane{y, 0 pigment{color Brown}} background{color<0.2,0.2,0.3>}
sphere{<0,0,0>,2 pigment{color Red} translate<0,2,0>}
sphere{<0,0,0>,2 pigment{color Red} translate<7,2,0>}
sphere{<0,0,0>,2 pigment{color Red} finish{reflection 1 phong 1} translate<0,2,0>}
cylinder{<0,0,0>,<0,0.4,0>,0.2 pigment{color Gold} finish{reflection 1 phong 0} translate<0,3.8,0>}torus{0.15, 0.02 pigment{color White} rotate<90,0,0> translate<0,4.2,0>}torus{0.4, 0.02 pigment{color White} rotate<0,0,20> translate<-0.4,4.1,0>}
#include "colors.inc" #include "textures.inc" camera{ location <-8,8,-10> look_at<0,2,0>}light_source{ <-10,20,-40> color White } plane{y, 0 pigment{color Brown}} background{color<0.2,0.2,0.3>} //bombkasphere{<0,0,0>,2 pigment{color Red} finish{reflection 1 phong 0} translate<0,2,0>}cylinder{<0,0,0>,<0,0.4,0>,0.2 pigment{color Gold} finish{reflection 1 phong 0} translate<0,3.8,0>}torus{0.15, 0.02 pigment{color White} rotate<90,0,0> translate<0,4.2,0>}torus{0.4, 0.02 pigment{color White} rotate<0,0,20> translate<-0.4,4.1,0>}